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MattVanAndel t1_ixxaxwg wrote

I’d love to get my hands on this. It would really help with solo-developer indy game workflows. I need a sizable collection of bespoke props for my game, but I’m not made of money and there aren’t enough hours in the day to develop the talent and skills to model everything on my own.

Cleaning up a rough model or scan for Unreal or a 3D print is a lot easier than modeling and texturing something from scratch.