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decrementsf t1_j7wyloi wrote

"Speed running the minefield" is a useful principle.

When learning new information creating a feedback loop with rapid response is useful. This helps you fine-tune quickly into proper technique. Learn to overcome unseen pitfalls.

In areas the consequences of mistake are not game ending, the faster you can make mistakes and extract information from them the better. This may be studying professional certifications. The sweet spot is getting somewhere around 60% correct. If you aren't making mistakes, stop studying that section and move to the next topic.

If designing software products, you can rapidly iterate. An error or a development in the wrong direction can be quickly changed. It's not the same as a factory assembly line that may require months and high costs to change. So, this benefits from speed run the minefield. Go out fast and hard, hit all the bumps, and put the lessons learned into improving the processes.

With that framework the best that can happen is a failure. Those are the things you get expensive information from.

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decrementsf t1_j7x0qdn wrote

On a second topic, children need space to make mistakes. Creating an environment where your children are free to express themselves and practice trial and error is how competence develops. If you've got a camera recording all the time and uploading to social media that footage is forever. When trial and error results in permanence, they set the bar lower. Smothers the healthy development of risk vs reward competence. Policies in school and home need to minimize that data collection.

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Lilimaej t1_j7zd7x0 wrote

I am not a failure. I am not.

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