EzekielNOR OP t1_ix0zlbf wrote
Reply to comment by zoinkability in I am a Game Designer / Project lead who spent the last 2 years building brain trauma rehabilitation software for Norway's largest specialist hospital. AMA :> by EzekielNOR
Our world is built up around reducing distracting colours, not having a cluttered -but easily readable world. We try to not overwhelm the senses of our users despite being in VR. So on the software side there is "tech" - but not anything specific on the hardware side.
We generally limit sessions to 15 to 20min or so, but we some patients may prefer longer sessions depending on their abilities.
Viewing a single comment thread. View all comments