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EzekielNOR OP t1_ix4lylv wrote

Game design is somewhat difficult to get into - Less than 2-3% of games industry jobs are in this category.

"There are many ways to Rome" but, if I started anew, I would do something like this:

Build your portfolio, attend game jams, create your games - build systems that people notice, solve problems that people haven't found good solutions to. Specialize in a field (accessibility? :)). Building an understanding of other disciplines and tying them together.

Game development is rather hard and involves a lot of risk. I think that it is very important to have fun while working in the industry. If you stop having fun, that can be scary.

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