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alexcrouse t1_j2ut0lo wrote

Start with 20 years ago when software wasn't absolute trash.

Then increase the resolution on your WORKING SOFTWARE. Make sure everything is consistent.

Fix everything as you go. Any aesthetic choice that breaks a feature must be immediately undone.

Make it as unlike windows 10 or mac as possible.

I'm not using a tablet, i never want a garbage vertical interface. Even on my phone.

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spays_marine t1_j2v34a5 wrote

Books are vertical interfaces.

Some people want something different from what they think they want, and most would not even consider that what they want and what their subconscious wants are two different things.

You want what you want because you're human and it is largely hardwired, that's why millions are poured into user analysis. If you actually knew what you wanted, Google would pay you 50 bucks to tell them and call it a day.

That's not to say that there isn't ample room for critique on modern design trends, but to reduce it to "it was better in the olden days!", just brings pictures of Abe Simpson. A lot of the interface designs we see these days are a result of studies that show us what works, so there is a lot of improvement. There's just a very low entry to interface design these days, and the internet made us deal with all kinds countless times more than we did before, so we just see a lot more crappy ones as well.

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dahauns t1_j2wgkeo wrote

> Books are vertical interfaces.

Last time I checked, the central mode of user interaction - i.e. turning the page - is almost always strictly horizontal.

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spays_marine t1_j2xjjr0 wrote

The central mode of user interaction is reading from top to bottom along a left justified vertical axis. There are specific rules about line width and even word count per line because we experience them as awkward and hard to follow if they approach a rather horizontal orientation.

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