Dogsbottombottom t1_j2wumoo wrote
Reply to comment by vampiire in The Laws of UX - beautiful website explaining 21 rules for effective UX design by Quackerooney
Yes, I think you explained that quite well.
TBH I don't think that UX is that esoteric or difficult to learn. A lot of it is just the mindset of prioritizing the user. There's certainly aspects that are more complex, and the further you get into the "design" aspect, the more creative skill is required. Being familiar with interaction patterns is important. These days design systems have taken over the web so you're probably not going to be designing from zero anyway.
If you're looking to be a good dev partner to your design team I'd try to get more involved in their process. Depends on your specific business obviously. I've spent most of my career in agencies and consultancies so the answer to "why" is frequently "because they wanted it that way".
vampiire t1_j2ycq7w wrote
Ya I work closely with our director of design (we are friends and I’m generally interested). I’m backend but have always had an interest in UX despite being awful at UI.
I’m wondering how to understand the end user better. It’s a relatively niche space and I don’t think it’s feasible to poll them or get extended feedback. Are there any good practices for narrowing down a user mindset in a more generic way?
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