Submitted by TobusFire t3_11fil25 in MachineLearning
Kitchen_Tower2800 t1_jakjrxr wrote
I've never directly worked with either, but isn't RL agent-competitions approaches (i.e. simulating games between agents with different parameter values and iterating on this agents) a form of genetic algorithms?
It's also worth noting that this is exactly the type of problem that genetic algorithms were made for: no gradients, highly multimodal.
TobusFire OP t1_janyxnp wrote
> isn't RL agent-competitions approaches (i.e. simulating games between agents with different parameter values and iterating on this agents) a form of genetic algorithms?
Hmm, I hadn't thought about RL like that. I guess the signal from a reward function based on competition could be considered "fitness", and then perhaps some form of cross-over is done in the way we iterate on and update the agents. Interesting thought.
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