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parabellum630 t1_itmm0ei wrote

I worked on eyes and upper head shape while the paper I built upon (DECA) tackles personalized fine details. But I do agree hair modeling and finer details and texturing is better with volumetric approaches. Maybe a fusion of the two would be a good research direction? Like the end goal is not only the modeling but also using it for real tasks.

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trikortreat123 OP t1_itmninz wrote

For avatars to have any functionality in the real world and for the technology to truly be adapted there has to be realism beyond the uncanny valley. You cannot implement a really fast model that accomplishes tasks if you don't have a great sense of depth, emotion, and detail. Speed and functionality is very important but the core problem lies in people not wanting to use a C-grade model which doesn't have any realism. Over the past 2-3 years Nerf training speed has gone down from a few days to just a few minutes with Instant-NGP so the functionality is improving.

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