-ZeroRelevance- t1_ize7jxl wrote
What games do you plan to tackle with this model next? My first guess would be a game like Mafia or Among Us, since they have some similar principles to diplomacy but with even more focus on trust and deception. I’m interested in hearing your own thoughts though.
MetaAI_Official OP t1_izfp4ei wrote
I think you could take a similar approach to Mafia or Among Us and do well. In fact, Mafia would be easier because it's still a two-team zero-sum game. We chose Diplomacy specifically because we thought it would be the hardest game to make an AI for and the most "real-world" game due to its natural language component. Now that we've achieved human-level performance in it, we're hoping to move beyond recreational games toward more real-world domains. -NB
-ZeroRelevance- t1_izg9ott wrote
I see, thanks for the reply
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