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onformative OP t1_izw1ksy wrote

Agree, the statues definitely have a high level of imperfection. What we found interesting in the end though is that you can clearly see the traces of the different tools used so even after the sculpting is done you can still see or at least get an idea of the agents behaviour by the traces it left on the sculpture itself.

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ReginaldIII t1_izwn6zb wrote

I like them, flaws and all. My doctorate was computer graphics and my flat is full of 3D printed sculptures of generative art and canvas prints of visualisations and slime moulds and all sorts.

The imperfections are what gives them character.

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onformative OP t1_izwydiq wrote

Nice! Yeah generative art is exactly where we are coming from, if you are into this topic you might have heard about the "Generative Design" book. Anyway.

I totally agree with you about the imperfection, especially if you look at it from a creative perspective, that's when interesting things happen. We wanted to keep this rough state, also to make the progress visible. When I talk about it in lectures, I often show the image below, where you can clearly see the use of the tool through the traces, which is something we wanted to keep and transfer to the digital realm.

https://backend.onformative.com/assets/work/tools.jpg

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RomanRiesen t1_izxysue wrote

I think you might have misunderstood me.

I do like the sculptures themselves quite a bit!

But with the striking lighting the pieces look like pieces I could see hanging in my room, which is very rare. I like my walls blank and cold.

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