Submitted by mosquitoLad t3_11au29r in MachineLearning
As the title.
I believed adversarial training was a catch-all term describing systems where two or more networks--with similar or distinct, but always mutually exclusive, goals--compete in zero-sum games and improve over time, but I'm finding that adversarial training relates to security, while generative adversarial networks specifically describe generation and detection.
edits:
It doesn't capture the spirit of what I'm looking for, but a broader term is Multi-Agent Reinforcement Learning
Optimal-Asshole t1_j9ugfhx wrote
Adversarial is still the right term, it just has another definition in the context of security. You could also try min max or zero sum game