Comments
Torewin t1_ja7yprq wrote
Agreed. Comparing different genres of entertainment.
[deleted] OP t1_ja7yv0o wrote
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spartanhonor_12 t1_ja7yadq wrote
why?
Biteforce16 t1_ja7ytyk wrote
A $70 game vs a maybe $5 movie ticket, the game has made over a billion dollars the movie not even $500 million
[deleted] OP t1_ja7yuiv wrote
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Blockronic t1_ja7zsio wrote
Compare PROFIT, not sales.
Hogwarts Legacy is already profiting massively. Fantastic Beasts was a franchise LOW in box office sales and cost a shit load more to make.
maximumecoboost t1_ja7yvdh wrote
Because it cost $150M or some crazy number to make a movie and maybe. 1-5% to make and market a book.
Ok-Alternative-3403 t1_ja7zcbr wrote
Hogwarts Legacy wasn't a book it was a AAA video game. The production costs between them probably aren't far off. The real difference is people are spending $70 for a game vs $5 for a movie ticket.
xfvh t1_ja7yrke wrote
Fantastic Beasts 3 cost significantly more to produce, and they made much less per ticket than a copy of the game.
spartanhonor_12 t1_ja7z29k wrote
well thats true. but if howgarts legacy was a movie it would have been much worse than fantastic beasts
TueuEnSerie t1_ja7zdwp wrote
If my grandma had wheels she'd be a bike
XJokyX t1_ja7zk9c wrote
If Hogwarts legacy was a movie much more people could afford it and have access to it, since not all fans have high end consoles to play the game. But most people can go to the cinema and pay 5$
Arrasor t1_ja7zwge wrote
Lmao and if fantastic beast were a video game it would be worse than hogwart legacy in every way. 15 million time $70 is wayyyy more than 70 million time $10.
Ok-Alternative-3403 t1_ja80rer wrote
And that's even understating it. With how much Fantastic Beats actually made at the box office the average ticket price was closer to $5.
xfvh t1_ja86npi wrote
You mean that video games and movies aren't the same in every way? That turning a video game directly into a movie isn't usually a good idea? Wow, you're really breaking new ground here. No one has ever said that before </sarc>
DRScottt t1_ja7ywpn wrote
You can't compare not only two different mediums, but two different forms of intended consumption. That's not even taking into account that video games have a small base than movies so when it comes to consumer pools. You get the success from the proportions you pull on sales.
Arrasor t1_ja80low wrote
Money don't lie in this case though. The game cost $70, movie ticket average $10. 15 million time $70 is wayyyy bigger than 70 million time $10.
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[deleted] OP t1_ja7xd3s wrote
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[deleted] OP t1_ja7y1v0 wrote
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[deleted] OP t1_ja7y2le wrote
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[deleted] OP t1_ja7y6uq wrote
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Arrasor t1_ja7zbqo wrote
You gonna need to put the number in relative to expected result. A new IP from a team that haven't done anything like this before selling 15 millions when the average AAA game release is not even 5 million is a huge success, especially when there's a call to boycott. An established IP selling 70 million tickets when you're expected to do 100 million is a failure.
ashbert157 t1_ja7zc9k wrote
The game cost 80 dollars a ticket costs 10 and a movie is more expensive to make
Doppelfrio t1_ja7zj8u wrote
Gaming is a much smaller world than movies, games cost 4-8 times more than movie ticket (prices vary a lot), and movies are significantly more expensive to produce
Arrasor t1_ja80c62 wrote
The game make wayyyy more money than the movie. A simple math 70 million time $10 for movie ticket versus 15 million time $70 for video game copy.
w4rm0nst3r1987 t1_ja8184e wrote
The point between those 2 things is irrelevant. They have no connection between them and are completely different industries altogether. It's like trying to skydive from a plane but you're paralyzed from the neck down and you have no parachute. It doesn't make sense to compare movies to games in terms of profit because everything has different requirements for being seen as a success or failure.
SpicyNoodlesfr t1_ja82ahf wrote
Hello, I don't know where do you found this 70M number cause we don't count cinema income like that but rather just in dollars. For a simple reason, cinema ticket prices are pretty versatile depending on the country you're in, and even in the same country it's not the same price depending on your age.
A movie is supposed to win money if the total of the tickets sold are more than the double of the movie budget (because advertisement is not often count as part of a movie budget and for a blockbuster the advertisement budget is often the same as the movie budget itself). I'm not even talking about the distribution of the ticket price between cinema theatre etc...
So for Fantastic beast 3 the budget for the movie is 200 millions usd. Plus the 200 millions for advertisment budget, the estimated total is around 400 millions.
https://en.wikipedia.org/wiki/Fantastic_Beasts:_The_Secrets_of_Dumbledore#Box_office
So it's not a big failure, but the movie didn't earn money (neither lost).
I don't know how video game industry work, but my guess is something like developer + editor + valve or epic games if it's bought dematerialized.
But video games editors are pretty shady about games budgets.
For Hogwarts Legacy, the game sold for 12 millions copy on the first two weeks for a 850 millions usd income.
https://en.wikipedia.org/wiki/Hogwarts_Legacy
​
:)
Blockronic t1_ja7y49a wrote
This makes zero sense and I'm sure you know it makes zero sense