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amcman15 t1_itgzv32 wrote

Bro just stop. This dude unironically pulled the "Microsoft isn't forcing you to do anything, you can just develop for PS5!" card.

Like way to be technically correct in a completely irrelevant way.

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Anubra_Khan t1_ith0tss wrote

I know! I almost fell out of my chair when I read that one.

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amcman15 t1_ith1xr7 wrote

I think the best part is that it completely undermines his own argument. People ditching Xbox development for PS5 because of the Series S requirement would qualify as hindering development on the platform.

Of course, using his hyper-literal narrow-definitions I imagine his response would be that since they decided to develop for PS5 instead, there is no Xbox development occuring and therefore nothing is being hindered.

Keep in mind this is coming from someone who thinks the Series S complaints are overblown. Not ideal for sure but so far, most of the complaints seem to be devs using it as a shield to excuse poorly optimized games.

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Anubra_Khan t1_ith6g4c wrote

The cherry picking of some points and ignorong others has me rolling, too.

I like the Series S. I think it's pretty awesome for what it's capable of and at it's price point. Microsoft, at some point during development, had to make a decision on whether or not to force developers to make games for both systems (or just develop for Sony, I guess).

That's a tough decision as I think it through. If some games are only available on Series X, then the Series S is really becomes just an Xbox One X Pro. I understand why they would come to an agreement with developers to code for both. The result puts them a little behind the 8 ball 2 years after launch, though.

I also agree that some devs could use this to shed some responsibility when their games suck as a result. This is exactly what we're seeing with Gotham Knights. I'm not sure it's the smartest move to go public with your complaints if you're trying to maintain a good relationship with MS.

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