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HungarianNewfy t1_j09xdih wrote

The Last of Us - had a great story and characters up to as far as I got. But the monotonous gameplay really pulled me out of it all

Breath of the Wild - the breaking weapons is such a shitty mechanic, at least the way it was implemented in this game (at least give me a few extra swings!!), that goes against my adventure/rpg play style. I tend to save all of my good items for “when I might need them later” or the final boss which means I was always using boko sticks because I didn’t want to lose my good weapons to grunts

GTA V - this one is mainly due to my buddies I played with. Early on, when heists were the best way to make money (legitimately) they’d just rinse and repeat the same heists over and over. But if someone fucked up along the way, we’d have to start it all over again, cut scenes and all…it grew old very fast and killed my motivation to play it all together.

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Ty-douken t1_j0buuc8 wrote

I felt the exact same way about BOTW & event took numerous sessions over 5 years to beat it. My best advice is to invest in health upgrades & then find the Master Sword as it has a recharge period after it "breaks", so you rarely need to use your other weapons & can safely use your good ones & just keep one of each elemental type weapon in you.

This changed the game & made me finish it without interruption after getting it.

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