Submitted by Gay_Charlie t3_zluekg in consoles
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Ghost of Tsushima - After the first act I really lost motivation to continue after seeing the same mission padding that didn't uniquely change combat wise.
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Returnal - I'm just not a fan of rogue-like games and this one didn't change my mind on them.
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Blasphemous - The bland level design couldn't keep me motivated to continue even though the gameplay and aesthetics were outstanding.
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Hollow Knight - Same thing reason as Blasphemous.
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Celeste - The abundance of accessibility features was wildy discouraging for me to care.
nowhereman1223 t1_j07965p wrote
the Mad Max game from a few years ago. Too much repetition.
GTAV as it is just too filled with BS and as many ways as possible to get money out of you.
COD & Battlefield games. I loved campaigns and both have lost their way on those and prioritize getting more money from you as opposed to providing a solid single player game.
Destiny 2. Destiny 1 was fantastic and while it was a bit grindy at least it was rewarding and fun. Destiny 2 went too far the other way and pushed too hard on micro transactions. Now I see all the other crap they are pulling and I am glad I left.