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ElderWandOwner t1_ixcny41 wrote

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ThibiiX t1_ixdcx7k wrote

They own 100% of Riot Games (League of legends, Valorant), PUBG Mobile, 84% of Supercell (Clash of Clans, Clash Royale), 80% of Grinding Gear Games (Path of Exile) and 40% of Epic (Fortnite, Rocket League) to only list the most knowns. Less important but they also own 10% of Ubisoft and 17% of From Software (the Dark Souls games).

So yeah they're kinda huge in gaming actually ahah

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j_ona t1_ixgarcv wrote

I’m familiar with about 2 games you mentioned there.

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ThibiiX t1_ixhbo41 wrote

Dunno if you say this implying that they are not so big or if it's because you really don't know

Fortnite : 400 Millions registered account, 80+ active every month

League of Legends : 180 millions accounts, peak at 32 Millions active daily

Rocket League has 80M average monthly players for more than 2 years now

PUBG Mobile often peaks at 30+ Million player daily

Clash of Clan (mobile game) has maintained its monthly playerbase between 75 and 150 Million players for like 4 years now

Clash Royale (mobile game) has 16M monthly players

The last Dark Souls game (Elden Ring) sold almost 20 Million copies, Dark Souls 3 sold 10 millions,...

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All these games are huge

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ar243 t1_ixe0qpm wrote

So all the crappy ones

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PastaBob t1_ixebdxe wrote

Yeah, the online games.

Honestly though, if my kids were into rocket league of play it. Not to be competitive or anything, I find it fun and relaxing.

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SanJJ_1 t1_ixd2hxc wrote

I thought riot games owned league?

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Pandarmy t1_ixd4vvw wrote

Yep, and tencent owns riot.

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SanJJ_1 t1_ixd55i1 wrote

oh damn I never knew

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Embarrassed_Alarm450 t1_ixe39e5 wrote

That's how they get you. All these big solo brands you think are independent are mainly owned by an even bigger company. Tencent supposedly gives GGG and Riot pretty great freedom in design choice tho, pretty hands off from what I heard anyway. Not sure how they treat the other games tho.

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