eternal-abyss-77 OP t1_iwfx6f4 wrote
Ok I'll ask you exactly what i don't understand.
In equations 2 and 4 there is I which represents Identity matrix right?
So if let's say l = 2 and N = 7
Now will the shift matrix be like
[ 0 0 0 0 0 1 0 ]
[ 0 0 0 0 0 0 1 ]
[ 0 0 0 0 0 0 0 ]
[ 0 0 0 0 0 0 0 ]
[ 0 0 0 0 0 0 0 ]
[ 1 0 0 0 0 0 0 ]
[ 0 1 0 0 0 0 0 ]
If yes, then
[ I -I ]
[-I I ]
Should be of the form,
[ 1 0 0 0 0 -1 0 ]
[ 0 1 0 0 0 0 -1 ]
[ 0 0 0 0 0 0 0 ]
[ 0 0 0 0 0 0 0 ]
[ 0 0 0 0 0 0 0 ]
[ -1 0 0 0 0 1 0 ]
[ 0 -1 0 0 0 0 1 ]
Or
[ 1 0 0 0 0 -1 0 ]
[ 0 1 0 0 0 0 -1 ]
[ 0 0 1 0 0 0 0 ]
[ 0 0 0 1 0 0 0 ]
[ 0 0 0 0 1 0 0 ]
[ -1 0 0 0 0 1 0 ]
[ 0 -1 0 0 0 0 1 ]
?
Be it horizontal shift or vertical shift.
And what do they mean by rotations here : 0°, 45°, 90°, 135° ?
Because I'm extending this idea, so I am asking community help, perspectives, opinions and understandings, so I may not be wrongly understanding math.
arhetorical t1_iwh7pz0 wrote
The identity matrix can be different sizes:
https://en.wikipedia.org/wiki/Identity_matrix
As for the rotations, it's in reference to the top of figure 3 and the position of the blue and red pixel.
eternal-abyss-77 OP t1_iwkd1u3 wrote
So how is rotation explained in the paper? Like which equations I should look into?
arhetorical t1_iwmwkn0 wrote
It's not, they're just explaining the positioning of the pixels in the figure.
eternal-abyss-77 OP t1_iwkd5k0 wrote
I would Like to show you my implementation of this paper, to how it acts on images.
So, I can ask you more on what exactly my issue is
Viewing a single comment thread. View all comments