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jordoneus121 t1_izy478n wrote

Maybe on an amd gpu. It's typically around a 40% loss on an nvidia card. Ray tracing done well is gorgeous and absolutely worth the cost imo.

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CazRaX t1_izy6tu2 wrote

Most people play at 1080p or 1440p, ray tracing is nice but most won't see the difference or care.

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BarackaFlockaFlame t1_izy92od wrote

i 100% see the difference of ray tracing at 1080p. Spider-man is incredible looking with raytracing on, seeing the real-time reflection on glass windows as you swing by and then distorting the way they would on a glass material. the lighting is also so much more realistic in how it effects things around it. it was nice for a bit, but then i want higher frames for the combat so I turn it off. Would love to have it always on but my PC can't reliably do over 60fps with raytracing at the quality settings I'd want.

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coworker t1_izyefjv wrote

I agree with the other guy. I have a 3080 and play 1440p on a G9. I couldn't tell a sizable difference in CyberPunk with RT on or off.

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BarackaFlockaFlame t1_izyfwvu wrote

cyberpunk has dog shit ray tracing to be fair. that game looked the same to me as well, except with ray tracing off it performed much better. i'm not arguing that not having raytracing is dumb, im just saying that on games that utilize ray tracing well, you definitely can notice in 1080p, there just aren't many games that use it effectively. try out quake 2 rtx on steam. it is free and shows you what ray tracing should look like. they also just released a free update to portal that gave it a graphical overhaul to also use ray tracing. id recommend giving them a go if you want to actually see some good uses of it, and even at 1080p its crystal clear that there is a difference in how light interacts with the game world.

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panzerfan t1_izy4txr wrote

I am somewhat on the fence when it comes to this. If people have OLED or QLED, then yeah, go for the raytracing eye candy. The problem to me is that it is a tiny minority.

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KeyWerewolf5 t1_izye8la wrote

What do oled or qled have to do with raytracing?

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panzerfan t1_izyegub wrote

I don't see why you would really embrace raytracing if your monitor can't handle the dynamic contrast.

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durielvs t1_izyh5xu wrote

Ray tracing is not the same as hdr. Rt is used to be able to see reflections in real time on water, for example, and much more complex lighting in general, even though it does not have a great dynamic range.It has much more to do with the physics of light than with pretty colors.

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KeyWerewolf5 t1_izyoynu wrote

But raytracing isn't about that. Its about more accurate reflections of light which lead to more realistic mirrors/bounce lighting/etc. Your resolution or hdr/dynamic contrast/whatever will certainly help a bit, but no, the benefits of raytracing are apparent across all screens. Watch every toy story on the same screen and tell me the lighting doesn't look better each sequel. Same thing.

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BobisaMiner t1_j0h9m3d wrote

This is not even remotely true. Sure they'll look much better on an oled (qled is not in the same league.. and it's mostly made up by samsung) but raytracing looks good on all panel types.

It's cutting edge tech for pc gaming, of course it's going to be for a small group.

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