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CazRaX t1_izy6tu2 wrote

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BarackaFlockaFlame t1_izy92od wrote

i 100% see the difference of ray tracing at 1080p. Spider-man is incredible looking with raytracing on, seeing the real-time reflection on glass windows as you swing by and then distorting the way they would on a glass material. the lighting is also so much more realistic in how it effects things around it. it was nice for a bit, but then i want higher frames for the combat so I turn it off. Would love to have it always on but my PC can't reliably do over 60fps with raytracing at the quality settings I'd want.

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coworker t1_izyefjv wrote

I agree with the other guy. I have a 3080 and play 1440p on a G9. I couldn't tell a sizable difference in CyberPunk with RT on or off.

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BarackaFlockaFlame t1_izyfwvu wrote

cyberpunk has dog shit ray tracing to be fair. that game looked the same to me as well, except with ray tracing off it performed much better. i'm not arguing that not having raytracing is dumb, im just saying that on games that utilize ray tracing well, you definitely can notice in 1080p, there just aren't many games that use it effectively. try out quake 2 rtx on steam. it is free and shows you what ray tracing should look like. they also just released a free update to portal that gave it a graphical overhaul to also use ray tracing. id recommend giving them a go if you want to actually see some good uses of it, and even at 1080p its crystal clear that there is a difference in how light interacts with the game world.

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