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ccbayes t1_ja4xtx2 wrote

Most of the good story quests are faction related. BOS has a few good, so does the Railroad. Instutitue and Minutemen also have some good story questions. The DLC stories also have a few really cool missions. I have 2300 hours, bought it day one, still play it at least once a week for a few hours. Mods really can help out areas that are lacking. I spent 800 hours without mods, I think I have 50 mods now. Some add a lot to the story and adapt it. I love Fallout 4 as you can also make your own fun, ignore the story and just to walk around. Plenty of unique location quests.

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johnhughthom t1_ja4ydk7 wrote

Bethesda's best storytelling doesn't come in quests. It's the environmental storytelling where you go into a building and what happened is told in notes, terminals, skeletons and other items.

A game where Bethesda created a world and Obsidian wrote the stories would be perfection.

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ccbayes t1_ja52d5t wrote

I agree 100%. Some of the best is the story you discover in locations throughout the enemies there logs and notes. Same with set pieces. No dialogue but it says a lot.

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