Submitted by Poweredkingbear t3_11bqrwg in gaming
Richmondez t1_ja3d6lz wrote
I think there is a perception that there is demand based on one or two massively popular games and a lot of the similar releases are "me too" efforts that want to steal share away in a saturated market and many ultimately fail and shut down after making a loss or barely breaking even.
The bemoaning of all these releases, many of which fail in an effort to grab share away from established games, is because money is being wasted developing a lot of these that could have gone I to under served gaming niches instead and probably made as much or more money.
Poweredkingbear OP t1_ja3hup2 wrote
I feel like it has always been that way. The popularity of Mario lead to the rise of side scroller games. The popularity of Doom lead to the rise of first person games. The popularity of Dota lead to the rise of MOBA games. Same way the populatiy of Dark Souls lead to the rise of Souls likegames. This is just the market forces doing its own thing which is inevitable. Hype do actually die down ,but as long as people keep buying those games then video game companies will continue producing them until it loses it relevancy.
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