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Cuddlesthemighy t1_jaepy7l wrote

The problem is that any time I spend 50-70 dollars on a game there's another player out there that spent 2k dollars on a battle pass. If I pay 15 dollars a month for an MMO subscription, the player that spent thousands on MTX's or the player that funded 50 bots by buying in game currency, devalues my money to an absurd degree.

I don't see a world in which terrible mobile games, predatory FOMO tactics and gambling exploitation go away from a game maker/seller standpoint. It makes too much money and at the top level of most major sellers, those people don't play games or concern themselves with the integrity of the product outside of $$$.

On the other side there's too many players that simply do not care enough, or in the sad cases of children and gambling addicts, do not have the mental tools to not fall victim to terrible business practices. Or (I'll call myself out here) we buy from a terrible company simply because they own an IP we want to play, and their terrible version of the product is still better than not having it. I don't see the gaming audience stopping these trend any time soon either.

The only outlet I really see a chance for success in is to support devs that do the right thing. It won't make the bad ones go away, but the companies that practice fair sales tactics getting paid can ensure that those practices don't disappear.

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