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___Chiron___ t1_jaaeogu wrote

atomic heart felt like a lazy attempt to capture the bioshock atmosphere. the first hour was cool for world building purposes. same shock n awe rapture initially had in bioshock.

however,

SOUND: for being a russian/soviet union based game, the voice acting is just pure lazy. even if everyone is anti-russia right now you could at least make an attempt to SOUND russian like metro. every lime said in the game sounds like the people are falling asleep reading their lines. and their is SO much pointless expository dialogue that literally means nothing.

COMBAT: the combat is janky, very repetitive, and overall unimpressive. the way the enemies combat is cool, the way the player does isnt.

PUZZLES: game decides its scorn i guess and you have to solve a puzzle every minute on the minute. im okay with puzzles usually but to jam one in EVERYWHERE ends up making them more so inconveniences than puzzles.

CUTSCENES: the camera work and overall direction of the cutscenes are just.. confusing??? half the time idk what the fuck is going on even with explanation because they're just that bad. they play out like a poorly funded action movie.

UNORIGINAL: game rips off a TON from games like bioshock, generation zero, etc. it may feel refreshing but this game is highly uninspired.

GAMEPLAY: the game runs like this, get objective, get inconvenienced several times, roadblock, break roadblock, find objective, backtrack. it gets super repetitive and just mildly frustrating. not to mention it has a semi-linear open world with no reason for it (like halo infinite) other than for the sake of being open world.

i was hyped for the game, it sounded refreshing and something we needed but it feels like a more fleshed out generation zero with a massive homage to bioshock imo.

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Yo_Wats_Good t1_jaag0hw wrote

>SOUND: for being a russian/soviet union based game, the voice acting is just pure lazy. even if everyone is anti-russia right now you could at least make an attempt to SOUND russian like metro. every lime said in the game sounds like the people are falling asleep reading their lines. and their is SO much pointless expository dialogue that literally means nothing.

I thought some of the VAs were good. The glove was pretty good imo. Made the protag seem that much worse.

Also the music is very, very good. The music while in the upgrade machine is a nice contrast, I would leave it on sometimes.

>GAMEPLAY: the game runs like this, get objective, get inconvenienced several times, roadblock, break roadblock, find objective, backtrack. it gets super repetitive and just mildly frustrating. not to mention it has a semi-linear open world with no reason for it (like halo infinite) other than for the sake of being open world.

Not wrong, its extremely linear and unlike the games it wants to be (Bioshock, Deus Ex)

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___Chiron___ t1_jaagnt1 wrote

the glove VA is good but we're in a heavy pro-soviet CCCP all hail russia-esque game with NO russian sounding people until they pronounce something russian. i dont know if it's to be anti-russia or what but it greatly kills immersion when everyone sounds like a midwest rich suburban dad in the heart of russia

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