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ChrisBot8 t1_jebgvip wrote

This thread will probably be mixed with some people complaining about Cyberpunk’s launch state, and some saying it was never bad. In my mind it’s now mostly the game it claimed to be and really good, and I think that should be celebrated in the same way No Man’s Sky is. I’m very excited for the upcoming DLC and whatever comes out after.

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DeathBuffalo t1_jebqkcr wrote

I played it on launch and had a great time with it. I'm one of the lucky ones that experienced very few bugs until maybe the last 10% of the play through (I did all main and side quests).

I still recognize that it had its flaws, but at the time I really felt like I was one of the only people getting to enjoy it due to everyone swear ing it off haha. Glad to hear it's made a comeback and might play through again soon.

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oumajgad_ t1_jec1mt6 wrote

I will always claim that majority of people suffered no major and/or only minor bugs. Silent majority is a thing.

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bitterless t1_jecqois wrote

Same dude. I played it pn PC at launch and honestly can not recall any of the glitches or bugs I may have encountered. I don't think there were.really any at all for me. The driving was weird as fuck though.

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questions7pm t1_jedawly wrote

It flat out didn't work for me on launch but tbh the bigger disappointment was that expectations set didn't match reality. A lot of people were excited for a game that doesn't exist. But that's less tangible than the bugs

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oumajgad_ t1_jedt7f0 wrote

Irony is that if anything, your comment proves my point. If someone had issues with the game they will always come forth and complain about them.

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lord-bailish t1_jed6skk wrote

I played at launch on a 1060 and had almost no issues beyond small graphical or physics glitches. Had a blast with it and am saving another play through for when the DLC comes out.

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SiNi5T3R t1_jeeowcg wrote

> I'm one of the lucky ones that experienced very few bugs

Unless your some enlightened person playing on a different build than everyone else than this is utter bullshit.

Most of the real complaints about the game are of stuff that was fundamentally broken across all systems. Everyone can look past the system optimization stuff like bugged reflections or T poses, or wrong objects loading in wrong places.

If you played this game at launch you had to have endured missing or very basic AI for most NPCs (no traffic AI, no COP AI), an ultra buggy crafting system (that was unintentionally making everyones characters god tier with free stats on attachments), stuff that completely broke the game like the rocket launcher that put everything it hit to sleep including bosses (which in cyberpunk is the exact same as being dead), and driving so bad it was completely reworked (went from bad to mid tier lol), to list only few of the worst examples.

I have no doubt you enjoyed the game, good for you, so did i somewhat (after i lowered my expectations accordingly) but you people need to stop with the BS about the state this game was in, if it was that great it wouldnt have required a whole year of bug fixing.

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jordgoin t1_jeeppzy wrote

It is a pretty common comment that some people just did not run into that many bugs.

Personally I ran the game on a 1060 3gb and ran into many visual bugs like tposes, with only one crash and nothing gamebreaking... compared to my experience playing fallout new vegas and skyrim on a ps3 I feel like I had no issues lol.

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SiNi5T3R t1_jef051b wrote

Oh really? You never parked your vehicle and saw the entire city come to a halt?

Even at launch skyrim had better AI than that. At least triggering guards in a city was somewhat of a normal event, not just a literal "they spawn around you no matter what even inside walls lol" fiasco like cp.

And mind you, just putting cyberpunk in the same comparison category as those 2 games, even if favorably, is a really bad look.

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jordgoin t1_jef1qj2 wrote

No I definitely did see that, I was however able to put that aside because I was to busy enjoying the amazing story, characters, music, etc. Just like I got over the borderline unplayable ps3 versions of those games I mentioned because they had something wonderful underneath all the jank. If that is not for you then there is nothing wrong with that, but some people will still enjoy it and there is nothing wrong with that. The state of the game at launch is not excusable and we should expect more, we did not get everything that was promised to be in the game, but when everything was said and done I still loved what I got out of it much more than almost any recent AAA game.

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SiNi5T3R t1_jef50yr wrote

.......and thats where people like you need to rethink your posts.

There is a giant difference between "i saw something wrong but i can look past it" and " i experienced no bugs".

Saying there is no bugs is sending out the wrong message and giving game devs a free pass to over promise and false advertise their games even more than they already do, which in some companies case is already a pure vile state.

IM NOT TELLING YOU YOU CANT HAVE ENJOYED THE GAME. Just dont lie about its buggy release state, its even so stupid to do that now that they have actually gone ahead and fixed so much, its like your denying the existance of so much hard work put by the devs, arent you the one supposed to be on their side since your the one reviewing the game positively? What have they been doing this whole time then? Taking years to make dlc? No. Fixing the damn game. Why? Because it was miserable at release. Miserable enough to have ruined the experience? That part is debatable some people think that yes, some no.

Some people dont mind jank, others do, but it was there.

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jordgoin t1_jef5vvq wrote

I don't personally think I said there were no bugs? I said I mostly only experienced visual bugs which is the case.

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JohnTheUnjust t1_jeerfni wrote

>Unless your some enlightened person playing on a different build than everyone else than this is utter bullshit.

Nah, most people who played cp3077 on pc didn't experience much bugs. You're way too much into the circle jerk if u still believe otherwise. This entire coment reads like someone that hates anything they can cause they think it's popular and lacks any substance in what they're saying

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SiNi5T3R t1_jeexfil wrote

Get over yourself. Cdpr delayed all single player content and cancelled the planned multiplayer and went on an apology social media tour for what then? If not the 1+ years worth of bug fixing?

Circle jerk? Honey my opinion comes from first hand experience playing this game during and after launch.

Im not gatekeeping anyone from enjoying it. But saying it had no bugs or you experienced very few is total nonsense. Just be honest and say you can look past them because you enjoyed it so much.

Either that or you simply did not play it at launch.

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JohnTheUnjust t1_jefnznt wrote

>Get over yourself

This is one of these times u should do some self reflection and stop trying to look at things u personally dont like through a lens of hate, take ur own advice here lol

Riding the hate train couldn't be any less apparent with you.

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DeathBuffalo t1_jef6tif wrote

That's why I said "very few bugs"

Also, some of the bugs you mentioned definitely did not happen in my playthrough. No cop AI wasn't necessarily a big that was just a feature they never finished fleshing out cuz the game was rushed. Was crafting from the very start and was never lucky enough to get god tired stats or anything close lol.

Here's a list of all of the bugs I experienced:

  • Delamain clipped through my car during his intro scene
  • Some side quests were locked because certain doors that were meant to open could not be opened (also the vending machine stopped talking to me)
  • Towards the end of my save file my car would come clipping and clashing through concrete when I'd call it.

Truly those were the only bugs I experienced and I was playing on a steam copy with a Ryzen 7 2700x and an RTX 2070.

I truly believe that some peoples systems take better to certain things, not because "they're better" but just because they won the lottery in that specific scenario.

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SiNi5T3R t1_jef8g2p wrote

Cops were not the only thing lacking AI, they were just the more glaring example due to how much more complex they need to be than regular enemies.

Ive had this exact conversation with many people and everytime i press them a little all of a sudden they remember bugs they wouldnt have bothered listing before. Sigh.

Your all the same.

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DeathBuffalo t1_jefvudk wrote

Lmao, I love how willing you are to die on this imaginary hill

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SaberRancher t1_jec8m94 wrote

It hasn't even come close to the post launch support NMS has received.

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TequilaWhiskey t1_jecci6t wrote

Yeah, im glad theyve taken steps, but NMS is another level. Plus that studio was way smaller by comparison.

Ill give Hello Games a bit more slack, im less inclined to pat CDPR for actually finishing the product people paid money for.

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thescriptdoctor037 t1_jecncsn wrote

It's still missing over 40% of the features promised. No man's sky eventually delivered the features and then went further beyond

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Iffykindofguy t1_jec3bd2 wrote

It should NOT be celebrated like no mans sky is. I am a fan of the game and dont think it should be like banned from all conversation or anything but its absurd to compare it. They canceled multiplayer totally. They are not working until the game that was promised, they arent even updating the fucking police until the paid expac, theyre just making it good enough to get people to buy a second.

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ItaGuy21 t1_jec7xg9 wrote

You are on point imo. The game is no more than mid. They met zero of the expectations they set. A lot of cut content. There's still a very long list of disappointing things that make it the mid game it is.

On the other hand, no man's sky got so many fucking DLCs, like a lot, and they were huge. The game has completely changed since launch, TONS of NEW content, and an equal amount of QoL updates. There's no way one can compare the amount of work put on no man's sky and cyberpunk. The quality too.

Not pointing fingers at the devs, who had to crunch like crazy, we all know it's a problem coming from management, publishers and all that nice stuff.

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Xacktastic t1_jeduvic wrote

No mans sky is still hardly a game. It's a glorified errand simulator and soulless open world. Cp2077, even with it's faults at lunch, was a more complete video game than nms today

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Cashmere306 t1_jecf7v9 wrote

That's the cry baby stuff I'm here for. Let those salty tears flow little boy.

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Iffykindofguy t1_jecixaf wrote

Little boy? LMAOOOOOOOOOOOOOOOOOOOO guys check this poof out

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Cashmere306 t1_jecobek wrote

Oh I'm sure you have a ton of guys in your room.

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Iffykindofguy t1_jecq58g wrote

Usually only one other. Everyone knows the best threeways are MFM

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charlesbronZon t1_jebp34f wrote

>This thread will probably be mixed with some people complaining about Cyberpunk’s launch state, and some saying it was never bad.

What is more interesting actually is how easily even a lot of the people heavily disliking the game were dissuaded by an anime 🤣

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oumajgad_ t1_jec1uf8 wrote

Not the same people. If anything anime brought in people who stayed away from the game up until that point because they followed the narrative that it's a shit game.

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ItaGuy21 t1_jec8aib wrote

The anime most likely also brought many people that didn't even hear of the game at all. That's the best move they did to recover this disaster. The game is still barebone though.

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MothRatten t1_jecwix4 wrote

Watched the anime, played the game, still heavily entrenched in the narrative that it's a shit game.

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MothRatten t1_jecwb3l wrote

Here I'm chiming in with the "it's still not good" opinion.

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BigDaneEnergi t1_jecgkza wrote

Bruh

One of the least true things I've ever read right here

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AscendedViking7 t1_jechsct wrote

I know, right?

It's not even close to the game that it was promised to be.

And, you know what, I've always felt that the praise that Cyberpunk 2077 is getting now is completely unjustified.

I loved Edgerunners, but the praise that show is getting definitely shouldn't be directed toward Cyberpunk 2077 just because they are the same IP.

Praise Trigger Studio for making a great videogame adaptation, not the company that has failed to give us what was promised over 8 years of advertising even 2 years after launch.

Like, where the hell is "the most believable open world game to date"?

Where are the "choices that ripple throughout the entire game"? I don't see anything in the game that reflects that.

Where are the NPCs that have their own individual day and night cycle?

Spawning in during the day, walking around in a circle for an hour, and despawning during night doesn't count. The NPCs should be "living their lives"!

Where are the police chases and factions we could join up with?

Why can we only play Corpo or Nomad for 10 minutes before we are forced to play Street Kid?

Why even have the choice of background in the first place when it doesn't matter in any way?

Street Kid is the Skyrim archer build of Cyberpunk backgrounds. We always turn into one.

Where the hell is the game that "aims to be just as polished as Red Dead Redemption 2?"

The air quotes are CDPR's words, not mine.

The only thing that Cyberpunk deserves to be praised for, as of right now, is the city layout. It's genuinely impressive.

And no, CDPR shouldn't be praised for patching the game, that is a practice that should've been expected from the start as well as getting a finished product on launch!

Stop lowering standards even further than they already are!!

The praise for this game is so unjustified it's unreal.

Like it has to be artificially fabricated in some way.

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mardavrio t1_jedeiol wrote

I totally agree, it's infuriating that gamers are so accepting of these zero standards and praising Devs for 'fixing' games years after an initial broken launch. Standards that have been forced upon us and the majority just shrug with a "that's the way it is" statement. It'll likely only get worse as the industry pushes these standards incrementally lower. Bought a new boat that sunk on launch, but hurray the manufacturer refloated the carcass and patched it up over the following 2 years - absolute legends.

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OsmanKettleblack t1_jeet1nt wrote

It's no where near the game it originally claimed to be, not even close, like even by a little

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TacticoolBug t1_jedebp8 wrote

It's stil an empty game with a mediocre open world. It's like on the level of open world that gta 3 was.

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Darkone1987 t1_jecjkh5 wrote

I loved what I played when it first came out but it kept crashing. haven't made time to play since the updates

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