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sanjay2204 t1_jeffb4x wrote

I wasn't insisting that people were right to expect a gta. Certainly, I wasn't. That's the reason I enjoyed cyberpunk 2077 despite it's issues. But, CDPR fanboys did, a large part of the fanbase did. They expected a open world action - adventure RPG that would rival GTA. When you have fansboys like them spreading that CDPR is gonna deliver next gta, you are bound to set up as their competitor. I was aware of CDPR's track record, I was just expecting a good story driven game and I was satisfied, didn't blow my mind but still a good game.

Even if we ignore that the CP 2077 wasn't going to be a competitor to GTA, the game had insanely high expectations. The expectations sky-rocketed when Keanu reeves involvement in the game was revealed.

Even CDPR devs understood that meeting high expectations were impossible. When April 18 2020 announcement date announced, the devs thought that the management were insane to announce such an early date for the game.

For ex. Recently leslie benzies [Ex-R* North head], left R* in 2013 and started making his new game called everywhere and recently started showcasing the game. In every interview about the game, he insists that the game is not gta and vastly different from that. He understands that going against gta is tough task. Many fans who have made up their mind that this will be next gta, But him insisting this is not gta will certainly helps with the marketing for his game in the long run, because he is making a different type of open world. He doesn't want his game to be overhyped or compared to gta. CDPR didn't do any of this, They were riding the hype, the game was overhyped, most people were expecting a gta.

Even if they were wrong in expecting a gta, they were atleast right in expecting a quality product. Like it or not, Cyberpunk 2077 was broken on launch. I disagree on your point about quality between RDR 2 and Cyberpunk 2077, RDR 2 was running perfectly on the consoles it was advertised for, Sony didn't remove RDR 2 from their store for several months. It is the highest rated playstation 4 game. Unfortunately the same isn't true for Cyberpunk 2077, even CDPR themselves ignored the last gen version of the game to concentrate on present gen consoles. If you are gonna advertise a game for a platform make sure that it runs well on that platofrm. Like it or not, Cyberpunk 2077's launch was buggy, featuring technical issues such as poor stability/crashes, AI bugs in NPCs, and severe visual problems that made the game nearly unplayable. A lot of Cyberpunk 2077’s initial player base was understandably thrown off, and thus quickly gave up on the game after seeing the state it was in. You might love the game for what it is, but so many people do not share same opinion as you.

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Dzekistan t1_jefxk44 wrote

I agree with almost all you said. My quality comment concerns only PC, as I said last gen consoles release was dumbfuck move. My gripe with what is said on this forum is that people are lumping together console release fuckup with something that they are responsible for - overhyping etc. I would agree that CDPR overhyped if they were statements that their game is like GTA in the future or something but for me its not right to hold them responsible for peoples imagination on internet. I would rather see some constructive criticism about shooting mechanics, driving etc. Repeatedly I saw comments like "this game was unfinished at launch even for PC" and I cannot agree with this to any extend. Typically when you call a game unfinished ypu refer to some big feature missing or that the game lacks content and its short. While this game has 90 hours worth of side and main missions which are all unique even if sometimes a bit dull. All main features are in place. But somehow peoples criticism was focused on the wanted system which wouldnt add anything to the game, maybe 1h worth of fucking around.

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