ShounenSuki t1_jeftgh8 wrote
Reply to comment by Platybear_OG in Could CHAT GPT be built into NPCs in video games? Imagine no more dialogue choices & just speaking to NPCs. by Platybear_OG
It's interesting, but the real question is if using the AI adds enough value and saves enough time to compensate for the loss of control and creativity and the added complexity of training the AI and customising it for each NPC
Smurftra t1_jego4bp wrote
I think you said it perfectly. IMO this would work in a rogue like setting, but in a fully fledged world, not having control might hinder the experience. However, I could see an hybrid where the game works tradionally by having a pre made response, but letting the AI word it. Something like: NPC must express gratitude, write me a sentence for this.
ShounenSuki t1_jegoltc wrote
I can see it now:
- AI-NPC: "Thank God you were there to help us!"
- PC: "I thought this game didn't have gods?"
- AI-NPC: I apologize for the mistake in my previous response. You are correct that there are no gods in this setting
Smurftra t1_jegpi4n wrote
hehehe
​
I meant it more like normal dialogue options:
PC : (Picks an option:) 1) Die!!! 2) I'll help
AI-NPC: if PC selected 1, generate threat sentence, if 2, generate gratitude sentence
but then we're far from natural conversation. I'm just thinking this will be the first step
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