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Smurftra t1_jego4bp wrote

I think you said it perfectly. IMO this would work in a rogue like setting, but in a fully fledged world, not having control might hinder the experience. However, I could see an hybrid where the game works tradionally by having a pre made response, but letting the AI word it. Something like: NPC must express gratitude, write me a sentence for this.

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ShounenSuki t1_jegoltc wrote

I can see it now:

  • AI-NPC: "Thank God you were there to help us!"
  • PC: "I thought this game didn't have gods?"
  • AI-NPC: I apologize for the mistake in my previous response. You are correct that there are no gods in this setting
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Smurftra t1_jegpi4n wrote

hehehe

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I meant it more like normal dialogue options:

PC : (Picks an option:) 1) Die!!! 2) I'll help

AI-NPC: if PC selected 1, generate threat sentence, if 2, generate gratitude sentence

but then we're far from natural conversation. I'm just thinking this will be the first step

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