Submitted by King_Shurk t3_z8q16e in gaming
noneym86 t1_iyctw7k wrote
Reply to comment by xiosy in Game of the Year by King_Shurk
May I asked what Elden Ring innovated on open world formula?
PrescientPotato t1_iycurae wrote
Lack of handholding, worldbuilding
noneym86 t1_iycv5pn wrote
Isn't that something that has been done before, and even better, by BoTW?
PrescientPotato t1_iycvzx0 wrote
No, not by a long shot.
noneym86 t1_iycx4ph wrote
Ok if there's anything Elden Ring did, haven't seen it. Maybe I didn't play it long enough.
xiosy t1_iycv0to wrote
It’s not lack of handholding for me it’s the immersion and that you always find interesting stuff while traversing in the world look at ac for example the map is boring and lifeless
jumpmanryan t1_iyd8yq2 wrote
It’s the first game to successfully follow the formula of BotW’s open world, but did it better. Everything you see in the distance that looks interesting is interesting. You can travel to it immediately if you’re skilled enough and the sense of wonder and discovery is arguably the greatest in any game ever created.
It’s innovation is a bit more subtle because it’s really innovating on top of BotW’s innovation. Like, for me, Elden Ring is more-so revolutionary than it is innovating. But regardless, it truly is a once in a generation type of game.
Dienda42069 t1_iydchm5 wrote
Your first paragraph literally describes Skyrim.
jumpmanryan t1_iyehqwi wrote
I haven’t played Skyrim so I guess I don’t know. But everyone seemed to talk about BotW’s open world being a new and innovative type of open world. And that’s the way Elden Ring’s open world is as well. So that makes me assume that most people don’t view Skyrim’s open world as the same as ER/BotW.
Again though, haven’t played Skyrim. I do plan on it soon tho with it being on PS+!
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