Submitted by morajsakom_sr t3_z96bjy in gaming

I want to see a game that has so many randomized things in it, including the map, and the feel for a weapon, and what not, that its not possible to create a cheat for, a cheat for such a game would take so much power out of a computer attempting to run the cheat that it would require a supercomputer. There only you as a player can find a feel to the game as it starts. Or is it a business thing between game studios and cheat makers to have a deal over it? Are cheats more casual thing than not?

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Its fine if a game takes all the resources off of my computer to even have a connection between the server and my client, but its not ok to have cheaters in games.

Questions to the cheaters! Is it fun at all really? Are you doing it to get paid by an entity, aka is it a job for you? Because i cant imagine getting pleasure out of cheating like so, unless it was a job for me, aka i was getting a big money out of doing so.

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dat_gooby t1_iyf6qmr wrote

There is always go

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moonshinedegreaser t1_iyf84dk wrote

There's nothing on this planet like that. With enough time, anything can and will be hacked

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Martipar t1_iyfa32a wrote

Rogue is random each time.

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WMH81 t1_iyfahd3 wrote

But I mean even a randomized assortment of assets comes down to a certain bit of code that can always be hacked and have cheats applied to it.

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Aphela t1_iyfd3zv wrote

If you build it, they will hack it.

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