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SepticKnave39 t1_iybqixl wrote

it was very very easy to notice graphical changes and small technological increases back then. Changing from 100 pixels to 200 pixels was a big deal. That's no longer the case. Graphical leaps are....for the foreseeable future, going to be in minor details, the texture on a pair of pants, how hair moves and interacts as individual strands, how lighting reacts naturally and reflects off surfaces. These are not things you just turn on a game and automatically go WOW! But they all come together to make the scene more realistic looking. You say wow when lightning strikes and the scene pops and looks natural and realistic.

'everyone' still has a PS4/Xbox one. Ps5's are literally only JUST coming into stock at a regular rate to support demand. Games are still being made for the PS4/Xbox one. God of war is on the PS4... You can only push a game so far when you still have to make sure it will be compatible and run on 10 year old hardware. When the PS4 and Xbox one are phased out, and games were no longer coming out for the old hardware, games will really be able to take advantage of the tech... Unfortunately it doesn't usually take over 2 years for a console maker to have enough supply to meet demand.

Sometimes the hardware/tech doesn't go straight into graphical advances like how that chair looks as a asset model, like the PS5/Xbox one hardware that now supports 4k resolution, at 60 frames per second (some at 120), with HDR and VRR. That alone takes a lot of the tech specs, being able to support that. If you don't have a TV that supports 4k @ 120 you also aren't taking advantage of the features of the game/console you are playing and so obviously it's not going to look as good as if you did have a TV that could. If games look disappointing to you, and you still have a 1080p cheap TV.... Thats not the console or the games fault (I'm not assuming you don't, just saying).

Lastly, a console is still always going to be "mid-range" hardware for the time. If you want those settings really cranked up...that's what a high end gaming PC is for, but in order to unlock the full graphical fidelity and frame rates of the game, be ready to spend ~$3,000. The $600 hardware, as good as it is for that price ($ for $ console performance is fantastic) is just not truly how good the game can look. And if you are upset about graphics not really keeping up with the "new gen" you should think how people with gaming PC's feel that are always like 7 years ahead of the "new gen", and games are being made with mid-range console hardware that only gets updated every 7-10 years in mind.

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InitialOutcome3 t1_iybwc9t wrote

Most games now are just optimised for newer hardware, and whilst they do look a bit better it’s not exactly the leap we were all used to (ps2 to ps3). However I get it, there’s so many online communities that would be split up if they only made games for newer consoles. My guess is with gta6 probably being current gen only, that will drive up demand and hopefully more game companies take the leap and completely switch to new console. This isn’t a new phenomenon though, remember cod was releasing on old gen for years after last gen came out.

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SepticKnave39 t1_iybwqqd wrote

Yeah absolutely, just saying it hurts even more so that even those that have wanted to upgrade (and have had the money), haven't been able to. It's putting a delay on top of the normal buffer zone they 'have' to provide. And it's potentially going to delay a tech leap (not the same kind as PS1 to PS2 but still), unless Microsoft/Sony just say "fuck it, it's time to make people upgrade or get left behind".

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InitialOutcome3 t1_iybwywh wrote

I think them saying fuck it is a few years away unfortunately. Esp because of that thing that happened in 2020 lol. It delayed so much progress. We’re getting on track now I believe but yeah the lack of consoles is just messing with everything.

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