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ThorgilsTheThird t1_j2aveyr wrote

Eh, I'm pretty that just creates a cyclical thing

->Company rises through good games

->Gets Greedy, starts rushing, abusing MT's, relying too much on loyalty

-> People get tired, company falls

-> New Company rises through good games

-> New Company starts to get greedy

-> Rinse and repeat

​

Human nature doesn't change much and we're not great at learning from history.

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NO-MAD-CLAD t1_j2avys4 wrote

A valid point. In the current situation I won't jump to that conclusion though. Mainly because the current state and size of this gaming industry is unprecedented. At least when referring to the releasing of unfinished broken products.

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