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[deleted] OP t1_j2conqr wrote

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SoloWalrus t1_j2cr3w5 wrote

Because disabled people dont need you belittling them by implying the problem is how hard the game is.

The goal of accessibility is to make the game as the designers designed it accessible, not to put some playdough version in front of someone and tell them its the real thing.

You dont give paralympic athletes nerf guns and plastic balls, its offensive to suggest we should do that for video games.

If you dont like the game dont play it, but stop hiding behind this weird "accessibility" take.

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Alco_god t1_j2cr978 wrote

Do you think disabled people don't know they are disabled?

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jaywinner t1_j2cpzmn wrote

There it is. People aren't against accessibility. Even people that don't need those features sometimes use them.

Now difficulty is another issue. Devs not creating a slew of difficulty levels is not the same as requesting color blind mode.

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[deleted] OP t1_j2cqcp3 wrote

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jaywinner t1_j2cqwg5 wrote

But it's asking a lot more that than your typical accessibility setting. I appreciate difficulty choices but I don't expect devs to do it every time.

And if part of a creator's vision for a game is that it's brutally difficult, then i can understand them not even wanting to put in an easy mode even if it's technically feasible. At some point you're asking a sports car to be a pickup truck. There are more games out there than can be played in a lifetime; if one isn't for you, play another one.

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Magnon t1_j2cp1a6 wrote

Not every person needs to beat every game. Some games fundamentally are made to be difficult and not be completed by every person. If you have physical problems that compromise your fingers for instance, game designers aren't obligated to make their game beatable by you if they want their game to require split second reactions.

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[deleted] OP t1_j2cp4d5 wrote

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Magnon t1_j2cp91o wrote

Because nobody owes you beating a video game. It's an entertainment product and art. Someone's vision doesn't have to be beatable by every person on earth.

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[deleted] OP t1_j2cpfe2 wrote

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Magnon t1_j2cqabn wrote

Why is it such a massive problem that you can't beat the game?

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[deleted] OP t1_j2cqf91 wrote

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Magnon t1_j2cqyvb wrote

Difficulties are never well designed, and the majority of games with an easy/normal/hard difficulty scheme are too easy. I want them to spend the time to make the game well designed and very specifically balanced. In the case of souls games, I want the game to be hard, that's why I like that the devs tend to make fights hard, then, when testers say it's hard enough, they make it harder.

There's literally already ways of making the game easier in the souls games, especially elden ring which has the most difficulty modifiers of any souls game ever.

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[deleted] OP t1_j2cr367 wrote

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Magnon t1_j2cr8ld wrote

Don't buy hard games that are specifically made to be mechanically difficult if it's not doable for you.

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Nearby-Stranger-1625 t1_j2cso8k wrote

Why spend thousands of dollars and potentially hundreds of hours of development time rebalancing fights for the maybe 20 people that would now buy the game that otherwise wouldn't?

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lalzylolzy t1_j2cpxnw wrote

If games are proponents of ableism for not having difficulty options, then chess is ableist for requiring intelligence and a strategic mind.

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breadexpert69 t1_j2cp83m wrote

Skill can be improved by yourself if you practice.

A blind person can not improve their sight.

A deaf person cant improve their hearing.

Someone that is colorblind cant stop being colorblind.

Someone with one hand cant grow a second hand.

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[deleted] OP t1_j2cpavc wrote

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breadexpert69 t1_j2cpf1t wrote

No, because their disabilities does not mean they are bad at the game.

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[deleted] OP t1_j2cpjzh wrote

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breadexpert69 t1_j2cpshw wrote

You are getting confused with the purpose of “accessibility options”

You being bad at the game and deciding not to get better at it is your own fault.

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[deleted] OP t1_j2cpuc7 wrote

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breadexpert69 t1_j2cpws1 wrote

Like I said, its your choice not to get better at the game. No one elses.

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[deleted] OP t1_j2cq0r5 wrote

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breadexpert69 t1_j2cq4mt wrote

Cool story, but accessibility options does not care how many Fromsoftware games you have finished

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Zernichtikus t1_j2cqo14 wrote

So If they are easy, than there is no reason to lower the difficulty.

And you still don't know what accessibility options are.

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overslide666 t1_j2cptj1 wrote

From software games are not meant to be completed by all people. I think NO difficulty options in this is good thing. Im not super good at games and once tried WHOLE DAY to beat dancer of bureal valley. It was so cool when i finally did that! So my vote in this is NO DIFFICULTY OPTIONS.

Everyone cant do everything, its just the way it is :]

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[deleted] OP t1_j2cpx2i wrote

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overslide666 t1_j2cq3lm wrote

I do, yes. But me, i prefer the challenge is same for everyone in from software games.

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[deleted] OP t1_j2cq5ti wrote

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overslide666 t1_j2cqddd wrote

I understand your point too, but i stand by my words! There are other easier games to play

Anyways happy new year pal!

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TiredHappyDad t1_j2cqzfu wrote

But why? What reason do you have that everyone else's experience has to be the same as yours?

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