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MikeHoncho_69_ t1_j2crur8 wrote

The entire idea is a dark unforgiving world and having difficult enemies is a part of that theme. Beyond that the encounters are carefully designed to challenge you and be easy enough to overcome as you grow in skill. The combat is everything in this game and was designed for a very specific experience. Combat and theme are what people love about these games. Changing the difficult would alter that aspect and thus the core experience of the game

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[deleted] OP t1_j2cs1mp wrote

[deleted]

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MikeHoncho_69_ t1_j2csd4h wrote

A central part of the theme is an unforgiving world with beasts much stronger than man. That would absolutely change with an easy mode. It would become a power fantasy instead of dark almost horror fantasy.

Playing souls games is also optional. If you don’t want a carefully designed difficult experience then don’t play a game where that is the product

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