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Irish_Whiskey t1_j229o9v wrote

I agree with you that the discussion of racism was shallow. I would note that if anything religion and redemption were even bigger themes, and are the ones to compare more to Bioshock 1s libertarianism. You start and end with a baptism, nothing related to race.

Infinite isnt praised much for it's dealing with racism, more for it's sci-fi parallel worlds story, visuals, acting and companion mechanic. Bioshock 1 I'd also say isn't praised as much for the critique of libertarianism, as it's twist related to player choice and narrative convention.

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AnyGamers99 OP t1_j22abxk wrote

That's fair, the racism feels like it was kind of just there for the shock value of being like, "this society looks like a utopia, but it's actually fucked up! Look, there's racism here!" instead of being a major focus.

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Yo_Wats_Good t1_j22az6v wrote

I donno if it was shock value, its been a while since I've played it but the real failing was making the revolutionaries "as evil" as their oppressors by kind of forcing it. My second playthrough it kinda came out of nowhere and felt shoehorned in to fit the message.

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EarthDragon2189 t1_j22gch2 wrote

That's because it wasn't a major focus. Not really. And the story wasn't really written intending it to be so.

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NaCl_Miner_ t1_j235ao1 wrote

Why do you believe it should have been a major focus?

I get the sense that because it didn't go hard on the theme you feel that it somehow diminishes the evils of racism?

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