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Pender8911 t1_j67ljhe wrote

Marketing running companies is the death of creativity and gaming in general.

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_i_am_negative_iq t1_j67ozck wrote

For AAA games, yes. Luckily we still have creative indie developers, even if you have to wade through a sea of shovelware to find them

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djr7 t1_j67s1ky wrote

whats a "marketing running company" and how did they kill creativity and gaming in general?

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Pender8911 t1_j67tjkr wrote

When marketing has the decision making and has a bigger budget for advertising and marketing campaigns than the development of the game itself. It happens often now

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djr7 t1_j6akqii wrote

you do realize marketing is inheritently costly right? that's not new, it's been that way for decades.

also what companies are run by marketing? typically a company (a publisher for example) will set the budgets for marketing, and sometimes marketing costs don't factor in till later on where deals are made.

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Arnosa88 t1_j67xf8f wrote

It’s like jamming cute things in Star Wars to sell toys.

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Gamboni327 t1_j692ttv wrote

Which has been a thing since 1977… Star Wars was always about toy sales 😂😂

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djr7 t1_j6agei9 wrote

?
toy sales have been a main part of star wars since it's creation.

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Arnosa88 t1_j6c506a wrote

Never said it wasn’t, said it was like. Also is there an echo in here? Echo in here?

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