Submitted by Shariq_tcb t3_10q8ms3 in gaming
Riovas t1_j6op909 wrote
Reply to comment by Shariq_tcb in How to make a game engaging? by Shariq_tcb
I want to say Resident Evil and Dead Space made good use of environmental sounds (wind blowing, screech of a violin, some creepy echoing and/or wailing sounds), that definitely fill in the void. Most horror hlgames are about atmosphere, and a good one would use minimal music to not distract from the tension.
For non-horror action games, I can't think of any off the top my head. It would also really depend on the setting to know what environmental sounds would be available. Some games may use a chorus that is sung, but again not sure if a singing choir would be considered music to you.
But, I'm really interested in what you come up with, a game using only environmental sounds is intriguing.
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