Submitted by LedFarmer_ t3_10py0u9 in gaming
It seems like everything has to be open world these days and I get it, it's a selling point. However 90% of open world games feel empty and just a bunch of shit to do but not much meaning behind it. As someone who never played Dead Space bc of strict parents I can say this game is absolutely fucking awesome and even tho it is linear and there is backtracking it is a joy to explore every single room and not have to worry about the main objective being 10km away. No stupid "cApTuRe ThIs OuTpOsT" missions, just pure, precisely crafted rooms that all have loot or lore that just adds so much to the experience. This is one of the reasons why I loved the Uncharted and Tomb Raider games and it's definitely one of the reasons why I'm loving Dead Space. I really hope we got more linear story games like these from triple A developers.
ShallWeStartThen t1_j6mqvqj wrote
I've never had issues with linear- as long as the story is done right. I am currently playing Plague Tale Requiem and it is awesome. I love seeing where the game is taking me. Will have to investigate Dead Space.