Viewing a single comment thread. View all comments

SkyezOpen t1_j4vc3q3 wrote

Be sure to include options to reduce or eliminate hunger rate of the turtle or manipulate other factors like resource gain or research rate. I'm a big fan of survival crafting games, but the sanity feature in Green Hell was simply too much on top of an already complex system. After turning it off I felt like I was able to learn. Sometimes doing a super relaxed playthrough to learn the game is a big help.

2

GideonGriebenow OP t1_j4vcucp wrote

Agreed, there will be loads of options for the player. If you check out the demo, you'll see I have lots of options even for how to triangulate the terrain, and I will extend that to gameplay too. There can be a "full game", and then one where you switch things on or off, for you to enjoy it the way you want to.

3