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No-Context5479 t1_j9ad149 wrote

No headphone has soundstage.... More like headstage... Unless you experience a good speaker system headphones should suffice but I have never bought a headphone because of it's "soundstage"

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Yamato37 t1_j9ajiye wrote

Headphone soundstage can be worth it, even though it's incomparable to speaker soundstage, because getting some extra layering and seperation gives another dimension to sound, especially in games.

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No-Context5479 t1_j9ajuf1 wrote

Layering and Separation is a subset of Imaging not Soundstage

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AntOk463 t1_j9bmk4u wrote

Even if it's not actual "soundstage," it's a term that exist for headphones and is used by everyone in the community. That's what the term is Even if it doesn't align with the term used elsewhere.

An example is with display resolutions, it's a ratio, so you should say 16:9 as "16 to 9" but everyone says "16 by 9" which is supposed to be used for actual values and not ratios. But everyone says 16 by 9, so that's now the industry term.

Also soundstage of headphones does change how they sound, it shouldn't be the definitive reason for getting a headphone, but you should consider it when buying.

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radrod69 t1_j9enmro wrote

Imagine gatekeeping soundstage. It's not a hard leap to make - there is sound and there is a variable width (stage) depending on the headphone. Is it a 1:1 experience compared to speakers? No, but in the context of headphones it makes sense to me.

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Mr-Zero-Fucks t1_j9bic2q wrote

You can "emulate" soundstage with filters like dolby or dtx better in some headphones than in others. Maybe that's what they mean?

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