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llIicit t1_j20di1c wrote

Your computer utilizes the drivers, not the game. So you are technically correct on that point. Though everything on steam is standardized (on windows at least) so this is a moot point.

I wouldn’t trust what developers say. They give unrealistic or biased information (obviously). Third party measurements are much more reliable.

Plus it’s Riot, they don’t have the greatest track record lol

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Hamza9575 t1_j20drel wrote

I trust devs more than some reddit user. And no reviewer does audio latency testing for gaming.

https://youtu.be/JTuZvRF-OgE

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llIicit t1_j20e2qo wrote

No one asked you to trust a developer, or a Reddit user. This thing called google can give you the answers you are looking for.

And there are in fact third party measurements. They are irrelevant though because they determined there is zero perceivable difference. The actual measured number is so insignificantly small, it isn’t even worth considering.

Why are you so defensive lol

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