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sgmctabnxjs t1_iycrklo wrote

You're watching the wrong films.

Your digital content delivery systems are making you pay attention to the wrong stuff.

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mikeyfreshh t1_iycsqpp wrote

>the gaming landscape seems to be more original and full of ideas than cinema, which for the most part is only remakes, reboots, sequels, new films but already seen?

This just reads like you're not actually paying attention to what's going on with movies. There are a ton of great, original movies coming out, you just have to look a little harder to find them. This would be like saying videogames suck because Call of Duty and Fifa have been pumping out the same game for 20 years.

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QuintoBlanco t1_iycu4ex wrote

>cinema, which for the most part is only remakes, reboots, sequels

Unlike original games like The Witcher 3, Fallout 4, GTA 5, Red Dead Redemption 2, Hitman 3, Far Cry 6, Destiny 2, Overwatch 2, Grand Turismo 7, Call of Duty: Modern Warfare II,
Resident Evil 2?

Or original games like DOOM (2016) or Tomb Raider (2013)?

It is definitely true that the mid-budget original movie has mostly disappeared, and some original movies only have a limited theatrical release, but have you seen:

I'm Thinking of Ending Things

The Favourite

The Witch

The Lighthouse

Power of the Dog

Lady Bird

BlacKkKlansman

Mandy

Midsommar

Portrait of a Lady on Fire

Nomadland

The Shape of Water

?

Some of my favorite games are sequels or reboots, and the last 5 years or there have been quite a few original movies, and that's with a worldwide pandemic that disrupted movie production.

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HomerThompson15 t1_iycsn39 wrote

“ which for the most part is only remakes, reboots, sequels, new films but already seen”

Watch something by Paul Thomas Anderson or Alfonso Cuarón

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TrickNatural t1_iycw31t wrote

Not at all. Videogames have come a long way, but these are still diferent mediums with different artistic focus. As some other dude just said, "theres no such thing as inferior art".

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Keeble64 t1_iyd201l wrote

I think games are now the new way of giving audiences adult animation, since most movie studios don't risk animated movies that can't won't appeal to younger or a wider audience.

That being said, gaming and cinema are two different fields of story telling. While games have become more cinematic as tech improves, they still have to utilize a story that works around the mechanics of the gameplay. So a game may take it's time for a story element to unravel and use the player's interaction of the world as the catalyst that triggers story elements.

This is another reason why so many video games movie fail to really capture the story structure of the games. Resident Evil is a scary game, but you can't adept that fear you feel playing the game to a movie. The reason being is because that fear you feel is of your interaction with that world in the game and how you react to the situation you're thrown into.

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Archamasse t1_iyd4un2 wrote

>I think games are now the new way of giving audiences adult animation

That's a really interesting point. Love, Death and Robots is Tim Miller's baby, but apart from Deadpool and Terminator more people have probably seen his stuff for Mass Effect or the Arkham games.

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Kreenollroh t1_iyd3leo wrote

I would actually say there's more inspired work going on in film atm, but theatres cannot necessarily support that kind of work. So it mostly limited to streaming and film events local viewings ect.

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orwll t1_iyd3o8j wrote

Oof. Not in my experience. What games are you talking about?

Most video game stories are on the same level of young adult fiction. Not intended for adult audiences.

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Ashamed_Ladder6161 t1_iyd6hwo wrote

I’m not going to run OP down, there’s a lot of snobby replies here. I’m going to say there’s still decent stuff being made in the film world, but exponentially the level of high quality work is not growing at the rate films are released. Since the advent of digital films, and another bump by streaming providers, more and more movies are being released each year, but far less of them will stand the test of time. I think part of that is just a desperate need to create content. However, putting that to one side, there have been massive artistic pushes in the world of computer games. They arguably cost more and require more time to make, so they’re quite an achievement in and of themselves. However, even in some of the best (let’s say GoW, LoU and RDR2 as examples), even though the storytelling is well above the norm, it’s still not perfect. RDR2 had a number of storytelling and pace issues. I still loved those games very much, but there’s room for so much improvement. I guess it depends on your preference of art, and that’s always going to be subjective. When I watch a film or play a game, I’m looking for an engaging premise, solid storytelling, great performances, and in games some addictive gameplay. So I compare games and films through many of the same filters. You may be looking for something different.

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callmemacready t1_iycrmr2 wrote

The new God Of War Ragnarok story is more engaging than any new film ive watched this year. NO SPOILERS pleases only 3/4 through the game

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Otakuma575 t1_iycrel6 wrote

For about a decade or more now that's been true, I mean when the creative kids are playing video games growing up more than going to the movies the they'll move into that field when they get jobs.

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