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TeamMisha t1_jaumv0i wrote

What's the problem then? I figure it's that despite the size of the loop we outside of vehicles are still given a paltry amount of actual car free space to be active in, so we're getting these unfortunate interactions due to mixing modes. Partially mixed use paths can be notoriously tense due to mixing different usages and the sheer demand we have here in the park for the space.

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