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roundearthervaxxer t1_isscosd wrote

What jobs? Fine art? Concept art? Production art?

I can spend all day finessing prompts to come up with a character concept and not really get there or I can draw it in a half day.

A.I. is an amazing tool and will always be stronger in the hands of people with an art education and training background

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kmtrp OP t1_isvk5k1 wrote

>will always be stronger in the hands of people with an art education and training background

What? How come? This is such a heated thing pricesly because it doesn't require art-level skills to produce stunning results.

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roundearthervaxxer t1_isw5jen wrote

Naw. First off, you are in the roll of cinematographer and art director. When I look back at the art concepts I thought were cool when I was just learning? Forget about it. Practically none of what first year art students conceive as cool is even remotely viable- and that is after 4 years of training.

More importantly, however, being able to render concepts directly based on a director’s input is job one. Ai art just doesn’t work that way. You encourage it to do things and it pretty much goes off on its own.

Show me amazing mech concepts that are not derivative and clean and tight, model sheets from the different views.

That does not mean ai isn’t useful. It is an idea generator and that is invaluable to me.

Fine art is trickier, but people are already growing tired of the Midjourney look.

Blending art styles is not innovating, it is deriving.

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kmtrp OP t1_it04xnr wrote

All art is derivative. We tend to think too highly of ourselves. Humans don't have a magic "something" that is unatainable by other forms of intelligence or creativity.

AI is already upending these notions and we just scratched the surface. Get used to the idea we are not that special and AI is and will exceed all expectations or you are in for a rough awakening.

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roundearthervaxxer t1_it13lj5 wrote

ok. I will watch out for that "rude awakening." Thanks for your wise counsel.

When you can take an innovative piece of concept art off of Artstation and reproduce it faithfully, you are getting closer. We are really not there for that right now. For concept art for movies and special effects, we need much tighter control.

Also, mixing a bunch of art styles is not at all the same as innovating. Art defies imitation. That is what art is.

We will probably get there. I don't see this as certain.

...waiting for those amazing mech designs.

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kmtrp OP t1_it4if8n wrote

Right now today no, we don't have human level digital artists where you can converse with it and it does what you want step by step, but we are very close as in less than a year close. Check this, which is for coding, now think of that approach with the art engines we have today, much less tomorrow.

You not only have to look at present and add the current rate of improvement, the current rate of improvement will be demolished by tomorrow. Essentially this. People have a hard time understanding exponential growth, hence the disconnect between the two groups of people.

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>Art defies imitation. That is what art is.

This is such anthropomorphic delusional bullshit I'm speechless. That's just, wouldn't even know where to begin.

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