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rixtil41 t1_ixvxrya wrote

I still disagree. Let's come back to this post in 2029.

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World_May_Wobble t1_ixvyf9d wrote

I have no opinion about VR, but this video is about Meta, not the technology in principle. We don't know what other implementations will come later in the decade.

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ZaxLofful t1_ixw0hdm wrote

As someone who as worked on the first VR headsets….I agree that Meta made a really bad choice, when there are already so many headsets out there.

Also the second life style gimmick only works for a bit.

What really has to happen is more immersive and in-place running.

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NTIASAAHMLGTTUD t1_ixw1dzs wrote

Not really interested in this, full dive or gtfo.

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Shelfrock77 t1_ixw38ax wrote

Meta has that infinity ♾logo for a reason. It means immortality. Yes, Ik it’s temporary immortality. I explained this to my friends and they think likewise or say something along the lines of eternal life and never ending sequences. The digital realities that any AI companies make will dilute our characteristics and give us the freedom to alter them to the way we choose. This amount of freedom opens up portals of “hell” and “heaven” into your multiverse experiences subject to the observers views of reality. Mark has said in multiple interviews and podcast already that in “5-15 years”, the metaverse will include the last senses we need to basically replace natural lucid dreaming.

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Plenty-Today4117 t1_ixw38rl wrote

This might be useful for online office work, if the headset could be reduced to a pair of ordinary glasses. So instead of workers moving to an expensive city for work, they could live where its cheap and work anywhere on the planet. Otherwise I'm not interested.

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DarthBuzzard t1_ixw3t2v wrote

"Not really interested in a computer. Quantum or gtfo"

Pretty zero there are now a total of zero people in the world waiting for a quantum computer before they are interested in a PC.

It always goes down the same. People reverse their opinion as tech matures.

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DarthBuzzard t1_ixw432u wrote

Quest Pro is a troubled product in the sense that it was delayed and redesigned due to a myriad of reasons that threw a spanner into the works.

We're still in the early 2020s, and if you've seen Meta's R&D, you'll know that it is far beyond this. If they can execute on their R&D well enough without fumbling, then it will likely flourish in the late 2020s and early 2030s.

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fractal_engineer t1_ixw45xs wrote

The optimism in this sub is near Jetsons level.

I've worked in some very fringe fields such as brain computer interfacing, graphene/CNT, and ai for a little over a decade. Some of the ideas and notions put forward in this sub are beyond ridiculous.

The main issue is people here base their views on venture capital seeking tech evangelists and confuse research publications for advancements in science and technology. 99% of all the research papers posted in this sub end up on shelves as soon as the student graduates/gets their phd. Less than 1% contributes to pushing the boundaries.

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DukkyDrake t1_ixw4xs3 wrote

How does this video relate to "standalone VR/AR/MR will flourish and popularize in the 2020s"?

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Mokebe890 t1_ixw5xd5 wrote

Hm working rn in company, while dicussing with cto and recruitment manager I knew that recruitment rates increased almost twice over this year for AR/VR. Unfortunately thats true, most of papers wont be push further, nontheless I dont think everything wont change by 2030

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technokingjr t1_ixw61dc wrote

Apple will be the catalyst to popularize it.

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[deleted] t1_ixw8132 wrote

That depends mainly on battery technology, and not the VR/AR technology and computing power in itself.AR-glasses also aren''t so lightweight yet that they are viable as everyday glasses.

Technologically, we're inches away from producing AR glasses that are relatively lightweight and have the processing power to be a great complement to the phone, since they don't have to produce full-scale realistic graphics.
But battery technology is a problem since it would suck to have them maximum twice the weight of a pair of reading glasses, but having to charge them every hour.

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Sashinii t1_ixw8aam wrote

Full dive virtual reality might not be created until the 2030's, but that's still soon.

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petermobeter t1_ixw8v9y wrote

ive seen other videos about the meta quest pro that say the same thing. that it’s really buggy and hard to use.

tbf we already have a better vr mmo than Horizon Worlds (VRChat!)

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Sashinii t1_ixwakh9 wrote

Not the same. What would the advantages of quantum computing over classical computing be for most people? The adventages of full dive over VR less than that are clear.

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Frumpagumpus t1_ixwbu4x wrote

i owned a quest 2, i used it once a week. i got the pro, i use it every day.

... they didnt try porn lol. also I find i end up watching a movie half the time afterwards. and i use immersed to work in as well about half the time when I am programming.'

the pro is way better because it loads faster. it's like 10 seconds vs 90 seconds. huge freaking difference. also it remembers gameplay zones way better and has way better controller tracking.

so this video should really be titled "journalists folly"

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Cult_of_Chad t1_ixwcw14 wrote

VR/MX is already good enough for me. I can envision the next generation replacing my desktop altogether.

VRChat, a Quest Pro, airlink and a decent graphics card is incredible.

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DarthBuzzard t1_ixwd8et wrote

Perhaps a better example would be "I'm not really interested in videogames until they get to 10000 player battle royales with lifelike pathtraced graphics and perfect physics/collision/fluid+smoke physics."

Certainly no one thinks this way today, but some people would have thought videogames were meh back in the Atari days but came around later on.

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Sashinii t1_ixwe4ng wrote

Some people (including myself) are just not that interested in VR without it being fully immersive. Today's VR doesn't even support 2D art with 3D movements (neither does any other interactive medium at the moment, but it'll be a game changer when it finally happens).

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fractal_engineer t1_ixwehzy wrote

That's not surprising when you've spend your career wrestling with 3 letter government organizations to get human trials/research, manufacturing processes, etc approved in order to make tiny advances towards a world that over half this sub thinks will be here in less than 10 years

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gantork t1_ixwfwhr wrote

Dumb video, the Quest Pro is better than the Quest 2 in every way except price. The tech is still in its infancy and it's already amazing, there's still plenty of time left this decade for it to mature, and it won't be just the hardware, AI will play a massive role in improving VR during the coming years.

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okcrumpet t1_ixwg3cs wrote

We’ll get great audio and visual vr by the 2030s. Full dive with tactile and smell will take something like Neuralink and take decades - barring something like the singularity. Given how slow biotech advances due to the risk and regulation, don’t see that advancing anytime soon.

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DarthBuzzard t1_ixwld7z wrote

There's fully immersive, and then there's hyper immersive.

What you want is the PS5 equivalent of VR. A mature technology that delivers experiences people could have only dreamed of 30 years ago.

What you think you want is the PS9/PS10 equivalent of VR where it's perfect - completely perfect.

What technology was totally perfected before a fan of the concept of that tech bought in? There aren't any I can think of. There will be new people who aren't interested in VR until it's like the matrix, but that's because they don't even like the concept of VR or the matrix, but get pushed into it anyway out of necessity or because they can't help it.

If you're a fan of VR - the idea of VR, then you will find value in VR long before a full brain interface. VR is already very immersive today, and we will genuinely get to hyper realism levels of immersion in the next 10-15 years. It won't be a brain interface, but it will be at existential-crisis levels of immersion - and no fan of the concept needs any more than that to buy in.

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ihateshadylandlords t1_ixwuo0m wrote

Bro, at least give a one sentence summary if you’re gonna post your YouTube videos. I’m all for giving you the clicks, but you have to give me something to work with.

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Shelfrock77 t1_ixx7nth wrote

I honestly can’t remember where I heard it, Ik i’ve heard it more than once though. Ik one of them, Mark was in a youtuber interview and he said on call with the “5-15 years” that “the future comes quicker than you would expect”.

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Yuli-Ban t1_ixxu3fg wrote

I largely gave up on the prospect of VR and AR becoming a massive thing this decade (computing power isn't increasing the same as it used to), but that's acceptable. As long as the field gradually coasts upwards, it will be exciting to watch develop. In a decade, we'll begin seeing mixed reality infiltrate our lives and wonder "when did it happen?" as in reality there almost certainly won't be an "iPhone" for VR or AR but rather slow moves that build up over time until, by 2035 or so, AR will be fairly commonplace.

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Slow-Schedule-7725 t1_ixxuuji wrote

i mean for gaming its gonna be fucking sick. i don’t give a fuck abt the metaverse lmao

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rixtil41 t1_ixxvnwr wrote

Just because something is outdated it doesn't mean it will just dissappear. You can still buy stuff that are discounted rather it be ebay or some where else. What will you do when your phone needs to be repaired? One example is the battery will degrade. If I keep one iPhone out of 10 iPhones and don't use the rest for 10 years the battery won't be that much better than the one that was being used in the frist year.

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Foundation12a t1_ixxzlsa wrote

Who exactly is "they"?

You can still buy everything from floppy disks to fax machines to pagers why would those devices which are infinitely less popular and useful than smartphones or laptops be purchasable decades after they're obsolete if "they" could stop selling them.

It is a totally ridiculous claim.

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Foundation12a t1_ixy0t01 wrote

Either take it to be repaired or buy a new version of it. Even if tech is obsolete it doesn't make it unavailable if it did things like floppy disks or pagers wouldn't exist at all.

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Foundation12a t1_ixy243o wrote

And how many dreamcasts were ever produced? Less than 10 million units. There are literally billions of laptops and smartphones there are too prolific a technology to ever go extinct. A specific model may become rare or unavailable but a smartphone or laptop will always be something you can buy.

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rixtil41 t1_ixy2v2y wrote

What I was saying is that laptops are anything outdated won't suddenly dissappear but the support of those outdated tech will go away. Once that happens you don't have a practical choice in the long term. Is it possible yes that they will continue it in the long term yes, is it realistic ? no.

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Foundation12a t1_ixy5enu wrote

So you have concluded that it is in fact not only possible but basically impossible that widespread technology like smartphones or laptops are always going to be options for people or at least they will be for the next several decades.

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Brangible t1_ixymtlt wrote

If people think there's going to be mass adoption of VR by the population by the end of the 2020's they're smoking crack.

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HumpyMagoo t1_ixytjmt wrote

This post is basically synonymous with a person or post about a Tesla car failing in the real world and saying EVs will never take off in the 2020's. AR/VR is already here, but by 2024 it will be a lot more here.

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sachos345 t1_ixzs7xm wrote

Ok? The video is mostly focused on the work portion of the headset, and sure its not perfect now, but you can't expect it will stay this way forever. The tech will keep improving, people don't realize that with AI in the future instead of cartoony avatar you will get 98% true to reality avatars and enviroments with retina like resolution, it will be crazy real. They just need to keep working at it.

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stonesst t1_iy0xg9o wrote

Yeah I roll my eyes every time I see a comment like his. It’s just such a fallacy, things don’t have to be perfect before people want them. Your comments are a breath of fresh air, keep it up!

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CypherLH t1_iy2q3rk wrote

Typical Verge Garbage. Overly cynical and jaded. Obviously the current metaverse software is VERY early implementations. Possibly Meta made a mistake in not more clearly labeling the Quest Pro as a "dev kit" or beta device as it relates to metaverse.

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