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stu54 t1_j91ze3s wrote

Epic games freebies will win in the end. Distributing digital content isn't very expensive, and it undercuts Steam. New indie developers cannot compete with free games. Your time and hard drive space belongs to Epic.

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charlsey2309 t1_j925q2a wrote

Eh I have epic on my PC to collect the free games……..but I buy games on steam

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amoralhedgehog t1_j926zam wrote

I'm not at all confident in that prediction. Steam's current projections suggest Epic's impact on sales units stabilised last year, with sales expected to recover and surpass pre-Epic figures over the next 5 years. The platform has significant stickiness for millenial gamers, who now have dominating consumer power alongside decade-old Steam libraries.

Regarding indie games, the number of indie titles released roughly doubles every 5 years, meanwhile AAA titles have declined over the long term with the exception of a post-covid release backlog. As for "indie devs can't compete with free games"... at least 20% of the most popular indie games on Steam are freemiums...

Suffice to say, there are many features of the market that point toward the resilience of Steam against loss-leading AAA competitors.

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gamaknightgaming t1_j95mqj8 wrote

There are other things to consider. for example, i got cities skylines free on epic, but the bulk of the mods for it are on the steam workshop. Sure it’s possible to get steam mods to work on epic but it’s a pain in the ass and I’m probably just going to buy the game when it’s on sale on steam

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