Submitted by Sorin61 t3_1164ppe in technology
poetdesmond t1_j97l4vn wrote
Reply to comment by Mr_Otingocni in Diablo IV’s open beta starts next month by Sorin61
I don't know, locking builds just means most people are going to crack open Icy Veins and go with one of the preset builds there, and they're doing to top-to-bottom do it in order, while grinding for the gear that fits that build, because an unoptimized build in D2 is basically just an increase to the difficulty level with no ability to dial it back if you don't like it. It also gimps creativity or experimentation unless you want to risk dedicating hours to something that may not work.
Open builds mean I can go, "Hey, I've got a weird idea!" implement it, test it, and make a decision on how effective it was in minutes.
Mr_Otingocni t1_j97nlbt wrote
What you said sounds like you are probably right, but, bro, I don't understand half of those references, ha ha. I played D2 with expansion packs on solo, no mods, for years. No guides or anything. I was really too old to be spending all day playing video games back then, when you actually had time to see if some weird ass combo was going to work out or you'd be halfway through the game before realizing you screwed the pooch and should start over or expect a lifetime dependence on potions. So now I'm way out of the loop and so old I fart dust.
I hear what you're saying, and in general I like the ability to reset skill trees in most games, I just liked that with Diablo you really got a run for your money with builds because it took getting your ass kicked but unwilling to restart to find a creative way to make some wonky crap actually work.
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