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MasterpieceBrave420 t1_ixja3hv wrote

I wonder if there is some Chinese kid buying and selling online game time and trading it between kids like carbon tax credits.

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b1sh4m0n t1_ixlbi4z wrote

some kid... try a double-digit percentage of the population. fake and pre-age-verified game accounts are a huge gray market industry over there.

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BalticsFox t1_ixjgpa2 wrote

I wonder if there's study on which other things those <18yo people spend their time on nowadays.

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ControlledShutdown t1_ixkvf3i wrote

65% of those who reduced their gaming time, spend those time on short videos like TikTok. But this is just a survey to parents, and my parents don’t have a very accurate understanding of how I spend my time, so I kinda doubt the accuracy of this finding.

source(in Chinese)

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cludinsk t1_ixkmx0j wrote

well yeah, if kids can only play a couple hours a week it’s going to be hard to be β€œaddicted”

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siammang t1_ixs8wak wrote

They have grown up and are no longer youth. Victory to the CCCP!

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b1sh4m0n t1_ixlb6kj wrote

I would comment with 100 laughing emojis but I think that would be against sub rules or general reddiquette......

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heckdditor t1_ixmmycu wrote

i am going to start the thread... πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

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