ABXandYorg

ABXandYorg t1_j29c9ch wrote

Possibly the stupidest reason ever to switch consoles. Plus the Xbox series S is meant for online play an online game downloads so you would be moving from physical games to digital only. It’s a console that was largely useful for Xbox game pass.

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ABXandYorg t1_j1l43c0 wrote

They are slowly starting to. Even if they didn’t you have to remember that there has already been so many amazing games made across the retro video game era that you could spend the rest of your life and never touch anything but top-tier games. So therefore it would be a relevant because you could spend the rest of your gaming life only playing amazing games by walking backwards in time instead of forwards. Once you co-op 2 player play an Atari 2600, single player on SNES, single player on PlayStation, or 4-player co-op play N64, those are memorable impressions that are hard to find equal to in modern gaming. Some of those games and programming skills were downright genius even by todays standards. To produce a game on an Atari 2600 was an exercise in insanity.

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ABXandYorg t1_j1l3yms wrote

When you have limitations it forces creative innovation. Old game development meetings were full of people being told what they couldn’t do. Having isolated departments sounds good, but has that actually made games better or worse? I do agree that there is junk games in every generation. However, there is generational shifts in those percentages. Even console-specific shifts in those percentages. When I think back to the Atari 2600 , severe limitations, massive creativity, and large amount of good games. Even the Super Nintendo library is massively packed with top top notch titles, better than the Nintendo Switch with better graphics.

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