Alc2005

Alc2005 t1_jadtdrj wrote

It’s funny how visually the best looking “game” coming out this spring is a tech demo from an indy studio. Stoked for getting a chance to explore it in UE5. Just wish a larger company could pick up what they did, and turn out a full-fledged narrative for it.

Imagine an LA Noir style detective game, where you are a detective travelling back to the US, then the crew approaches you to let you know a murder has occurred. They are keeping it quiet, but you have to find out who did it before the ship gets to New York, you unlock a big conspiracy, then shit hits the fan when the iceberg hits.

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Alc2005 t1_iwmjq7t wrote

Say it’s a 9 or even 10pm release, it’s still watchable for all of the Americas, releases at 3am vs 6am for Europe, roughly 1pm vs 4pm in Australia/NZ/China which makes up the majority of the target audience. There are virtually no places in the world that lose the ability to watch it promptly after release by shifting it a few hours earlier. Still sucks for Europe but it’s not any better for them at 6am vs 3am

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