Fathoms77

Fathoms77 t1_jefdlfi wrote

Because the interwebs thrives on extremes. Always has.

Everything is going to be exaggerated, so good games almost automatically become great and mediocre games become bad. Sometimes it takes a little while but it always seems inevitable. Nobody wants to talk about the average game very much but if you can get some extremely vocal people exaggerating how good or bad something is, that elicits plenty of response...and the tactic rarely fails.

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Fathoms77 t1_j6o45c3 wrote

Hell yeah. I played this through SO many times...same with both Baldurs Gate: Dark Alliances. I really miss those style of games.

I wasn't as big a fan of the Champions sequel, Return to Arms, but it was still great fun.

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Fathoms77 t1_j6o3tux wrote

It was such a great game. So beautiful, and it remains one of the best examples of a partner-style gameplay mechanic. Elika was basically a tool and never in the way, and THAT'S the proper way to do it. Very much like how we use Atreus in the new God of Wars; it just works extremely well.

I wish they'd do another PoP...either a true sequel or that Sands of Time remake rumor, which I'm sure won't happen.

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Fathoms77 t1_j6o3gz1 wrote

Man, this makes me want to check my stats...I'm almost certain I have a 100% game save for GT2. I played the crap out of that game.

I think I used the cheat that let you get Golds on all the license tests (because it was freakin' impossible otherwise, let's just admit it). But that was the only cheat I used.

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Fathoms77 t1_j2631nd wrote

Now I make a deal with my dad: dig out an 8 x 6 plot by the house where the new wood pile is going to go, and he'll get me the NES.

...8-year-old me doesn't quite realize how much dirt and rock is an 8 x 6 plot that needs to be two feet deep.

But a couple months and more than a few little calluses later and I'm happily bouncing around with Mario.

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